Saturday, December 9, 2017

How 1985 Changed Speculative Fiction




In the genres of science fiction and fantasy it seems as if there should be an infinite number of ways to show the story’s point-of-view. After all, your main character can be a deity from the Norse pantheon (American Gods), a human/starship hybrid (Ancillary Justice), or whatever this thing is:


(Sorry, Cassandra.)

But in actuality, there’s only a handful of framing devices that the author can use to convey the point of view of the characters and tell the story. 

Briefly, (or not) they are:

1st Person. “I walk into the room and see Fred.”
2nd Person. “You walk into the room and see Fred.”
3rd Person Limited. “Betsy walked into the room and saw Fred. If only he knew how he'd broken her heart.”
3rd Person Omniscient. “Betsy walked into the room and saw Fred, reminding her of his broken promises. He smiled, lips drawn tight, unable to reveal to her his secret identity as the city's caped protector. Neither one of them knew that there was a time-bomb taped beneath the table.”

(Note that in my examples, the 1st and 2nd POV examples are written as "Present Tense," while both 3rd Person pov's are "Past Tense," although for the purposes of this blog post, they could have been written either way.)

There is one more flavor of 3rd Person point-of-view that I’ll bring up here, “3rd Person Objective.” This is a viewpoint that asks for “Just the facts, m’am.” It functions like 3rd Omniscient, but does not let the reader in the on the character’s thoughts and feelings. It’s pretty rare today, but I’ll circle back around to it in a minute, so keep it in mind.

With only five choices, is there one POV that’s the best?

Well, of course you should use the one that best suits the purpose of the story. All of these approaches have advantages and disadvantages (which is a discussion for a whole ‘nother post.) However, there is one among them that has become the 800-lb gorilla that rules genre fiction: 3rd Person Limited. It is inarguably THE most-used literary POV for modern genre fiction, and a mastery of 3rd Limited is absolutely essential to new writers.

However, does that mean it is “the best” or “only” choice a new writer should make? Has 3rd Limited always been so prevalent, or was this gorilla once just a chimp? After all, I read a lot of 3rd Limited now, but my bookshelf is loaded with titles where Omniscience rules the day.

Thinking about this issue, I began to form a sneaking suspicion that 3rd Limited rode the late 90’s wave of Young Adult novels that was ushered in by Harry Potter. But, was that true or was it just another opinion, maybe one misinformed by nostalgia? Aware of what I knew, and what I didn’t know, I set out to find out the truth.

Step one was to compile a list of works by different authors from different time-periods, sticking to the genres of science fiction and fantasy, and only choosing highly-regarded novels. No cherry-picking titles, so as much as I enjoy me some old-timey Alan Dean Foster (famous for his novelizations of Alien and other movies) or H. Beam Piper (The "Little Fuzzy" series), they weren’t getting on the list. 

Instead, I turned to a pretty reputable source: NPR. (Full disclosure: I am an NPR listener and contributor, so my opinion of other NPR listeners may be biased.) NPR gave me my first big data-sample: a 2011 poll that asked listeners to cite the 100 best science fiction and fantasy novels of all time, which you can find here. To this base I added other classics and other outstanding SF & F titles from online study website Shmoop.com. All this information was gathered together on one spreadsheet. 

A disclaimer is probably needed here: I did not study nor do I claim to know all of these titles in-depth. In many cases, I simply previewed the first chapter, scanning it to see what literary POV was employed. (This method was suggested to me by the agent of one of authors, advice that was both helpful and not at the same time. Regardless, I will not be sending this agent any further queries.) For some of these books it is entirely possible that the POV changed later on in the novel. Any additions, corrections, etc. would be appreciated. Buyer beware.

With that said, here’s the raw data, and afterwards, what I learned from it.


Title Author  Year POV NPR Reader Ranking Notes
Gulliver's Travels Jonathan Swift 1726 1st Person Gulliver is the central narrator
Grimm's Fairytales Jacob and Wilhelm Grimm 1800 3rd Omni A few 1st Person
Frankenstein Mary Shelley 1818 Mixed 20 1st and 3rd, told from multiple viewpoints.
Andersen's Fairy Tales Hans Christian Andersen 1837 varies 1st, 2nd, 3rd Omni, and 3rd Limited
A Journey To The Center Of The Earth Jules Verne 1864 1st Person 72
Alice's Adventures in Wonderland Lewis Carroll 1865 3rd Limited
20,000 Leagues Under The Sea Jules Verne 1870 1st Person 37
The Strange Case of Dr. Jekyll and Mr. Hyde Robert Lewis Stevenson 1886 3rd Limited One main pov, with four supplemental
The Adventures of Sherlock Holmes Sir Arthur conan Doyle 1891 1st Person Peripheral Narrator
The Time Machine H.G. Wells 1895 1st Person 36
The Island of Dr. Moreau HG Wells 1896 1st Person Central narrator
Dracula Bram Stoker 1897 1st Person Epistolary
The War Of The Worlds H.G. Wells 1897 1st Person 39
The Invisible Man HG Wells 1897 3rd Objective varies
The Wonderful Wizard of Oz L Frank Baum 1900 3rd Omni
Cat's Cradle Kurt Vonnegut 1922 1st Person 28
Brave New World Aldous Huxley 1932 3rd Omni 9
The Conan The Barbarian Series R.E. Howard 1932 3rd Omni 68
The Space Trilogy C.S. Lewis 1938 3rd Limited 100
Animal Farm George Orwell 1945 3rd Omni 13
1984 George Orwell 1949 3rd Limited 6
The Lion, the Witch and the Wardrobe CS Lewis 1950 3rd Omni
I, Robot Isaac Asimov 1950 3rd Omni 16 With 1st-Person Frame
The Martian Chronicles Ray Bradbury 1950 3rd Omni 27
The Martian Chronicles Ray Bradbury 1950 varies 3rd Omni and 3rd Limited
The Foundation Trilogy Isaac Asimov 1951 3rd Omni 8
The Illustrated Man Ray Bradbury 1951 3rd Omni 91
 Fahrenheit 451 Ray Bradbury 1953 3rd Limited 7
Childhood's End Arthur C. Clarke 1953 3rd Omni 49
The Caves Of Steel Isaac Asimov 1953 3rd Omni 94
More Than Human Ted Sturgeon 1953 varies 1st Person Central Narrator with 3rd Person Limited and Third Person Objective
 I Am Legend Richard Matheson 1954 3rd Limited 65
The Chronicles of Narnia C.S. Lewis 1954 3rd Omni
The Lord of the Rings J.R.R. Tolkien 1954 3rd Omni 1
The Once And Future King T.H. White 1958 3rd Omni 47
Starship Troopers Robert Heinlein 1959 1st Person 31
Flowers For Algernon Daniel Keys 1959 3rd Omni 38
A Canticle For Leibowitz Walter M. Miller 1959 3rd Omni 35
The Elric Saga Michael Moorcock 1961 3rd Omni 90
The Phantom Tollbooth Norton Juster 1961 3rd Omni
Stranger In A Strange Land Robert Heinlein 1961 3rd Omni 17
Harrison Bergeron Kurt Vonnegut 1961
A Clockwork Orange Anthony Burgess 1962 1st Person 30
The Man in the High Castle Phillip K Dick 1962 3rd Limited Rotating POV's
Something Wicked This Way Comes Ray Bradbury 1962 3rd Limited 79
A Wrinkle in Time Madeline L'Engle 1963 3rd Limited
Charlie and the Chocolate Factory Roald Dahl 1964 Varies 3rd (Limited Omni), 2nd, and a bit of 1st
The Dune Chronicles Frank Herbert 1965 3rd Omni 4
The Moon Is A Harsh Mistress Robert Heinlein 1966 1st Person 34
The Chronicles Of Amber Roger Zelazny 1967 1st Person 40
Do Androids Dream Of Electric Sheep? Philip K. Dick 1968 3rd Limited 21 Close to stream of consciousness
Dragonflight Anne McCaffrey 1968 3rd Omni 33
2001: A Space Odyssey Arthur C. Clarke 1968 3rd Omni 24
The Last Unicorn Peter S. Beagle 1968 3rd Omni 55 Hero and wizard seem to be aware that they're in a fairytale.
Slaughterhouse-Five Kurt Vonnegut 1969 1st Person 19 Blurs the lines between narrator and main character
The Left Hand Of Darkness Ursula K. LeGuin 1969 1st Person 45 Mostyl, with some chapters experimenting with different POV's
The Crystal Cave Mary Stewart 1970 1st Person 84 with quirks
Ringworld Larry Niven 1970 3rd Limited 44
The Lathe of Heaven Ursula K. LeGuin 1971 3rd Omni
Mrs Frisby and the Rats of NIMH Robert C. O'Brien 1971 varies Mostly 1st Person with some 3rd Limited
Watership Down Richard Adams 1972 3rd Omni 32
Rendezvous With Rama Arthur C. Clarke 1973 3rd Omni 76 ?
The Dark is Rising Susan Cooper 1973 3rd Omni
The Princess Bride William Goldman 1973 3rd Omni 11 Told from the storyteller's POV
The Forever War Joe Haldeman 1974 1st Person 56
The Mote In God's Eye Larry Niven & Jerry Pournelle 1974 3rd Omni 61
The Dispossessed Ursula K. LeGuin 1974 3rd Omni 78
The Female Man Joanna Russ 1975 mixed 1st Person Peripheral narrator, plus 3rd person omniscient
The Xanth Series Piers Anthony 1977 3rd Limited 99
The Chronicles Of Thomas Covenant, The Unbeliever Stephen R. Donaldson 1977 3rd Limited 58
The Silmarillion J.R.R. Tolkien 1977 3rd Omni 46
Lucifer's Hammer Larry Niven & Jerry Pournelle 1977 3rd Omni 96
The Shannara Trilogy Terry Brooks 1977 3rd Omni 67
The Stand Stephen King 1978 3rd Limited 25 Multiple POV characters.
The Hitchhiker's Guide To The Galaxy Douglas Adams 1979 3rd Omni 2
The Riftwar Saga Raymond E. Feist 1982 3rd Limited 66
The BFG Roald Dahl 1982 3rd Limited
The Belgariad David Eddings 1982 Loose 3rd Limited 41
Neuromancer William Gibson 1984 3rd Limited 14
Snow Crash Neal Stephenson 1984 3rd Omni 26 Strong central narrator
The Handmaid's Tale Margaret Atwood 1985 1st Person 22
Contact Carl Sagan 1985 3rd Limited 50 w/3rd Omnii framing
Ender's Game Orson Scott Card 1985 3rd Limited 3
Watchmen  Alan Moore 1986 Graphic Novel 15 3rd Omniiscient with bits of 1st and 3rd Limiteded
The Culture Series Iain M. Banks 1987 3rd Limited 83
The Vorkosigan Saga Lois McMaster Bujold 1987 3rd Limited 59
The Legend Of Drizzt Series R.A. Salvatore 1988 1st Person 73
The Hyperion Cantos Dan Simmons 1989 3rd Limited 51
The Wheel Of Time Series Robert Jordan 1990 3rd Limited 12
The Outlander Series Diana Gabaldan 1991 1st Person 89
The Thrawn Trilogy Timothy Zahn 1991 3rd Limited 88 Multiple POV characters.
The Sandman Series Neil Gaiman 1991 Graphic Novel 29
Doomsday Book Connie Willis 1992 3rd Objective 97
Small Gods Terry Pratchett 1992 3rd Omni 57
A Fire Upon The Deep Vernor Vinge 1992 3rd Omni 93
The Mars Trilogy Kim Stanley Robinson 1993 3rd Limited 95
The Mists Of Avalon Marion Zimmer Bradley 1993 3rd Limited 42
The Book Of The New Sun Gene Wolfe 1994 1st Person 87 The narrator remembers everything and the story is his past.
The Sword Of Truth Terry Goodkind 1994 3rd Limited 62 Multiple POV characters.
The Dark Tower Series Stephen King 1994 3rd Omni 23
The Farseer Trilogy Robin Hobb 1995 1st Person 69
Wicked Gregory Maguire 1995 3rd Limited 80
The Diamond Age Neil Stephenson 1995 3rd Omni 75
A Song Of Ice And Fire Series George R. R. Martin 1996 3rd Limited 5
Neverwhere Neil Gaiman 1996 3rd Omni 48
Harry Potter Series J.K. Rowling 1997 3rd Limited
Cryptonomicon Neal Stephenson 1999 3rd Omni 53 Strong central narrator
Stardust Neil Gaiman 1999 3rd Omni 52 POV bounces around a lot
The Malazan Book Of The Fallen Series Steven Erikson 1999 81
Perdido Street Station China Mieville 2000 Loose 3rd Limited 98
The Kushiel's Legacy Series Jacqueline Carey 2001 1st Person 77
The Eyre Affair Jasper Fforde 2001 1st Person 82
American Gods Neil Gaiman 2001 3rd Objective 10 3rd person objective narrator
Artemis Fowl Eoin Colfer 2001 Tricky 2nd and 3rd Person Omni
Feed M T Anderson  2002 1st Person Unreliable narrator
The Time Traveler's Wife Audrey Niffenegger 2003 1st Person 70 From the POV of two characters
The City of Ember Jeanne Du Prau 2003 3rd Limited 2 main characters
The Wee Free Men Terry Pratchett 2003 3rd Limited Discworld Novel
Sunshine Robin McKinley 2003 92
Inkheart Cornelia Funke 2004 3rd Limited Mostly the main character, with other POV's sprinkled in
The Codex Alera Series Jim Butcher 2004 3rd Limited 86
Jonathan Strange & Mr Norrell Susanna Clarke 2004 3rd Omni 64
Going Postal Terry Pratchett 2004 3rd Omni 60
Old Man's War John Scalzi 2005 1st Person 74
The Book Thief Markus Zusak 2005 1st Person Limited (Death)
The Uglies Scott Westerfeld 2005
World War Z Max Brooks 2006 1st Person 54 but told through an interviewer (1st Peripheral)
Fablehaven Brandon Mull 2006 3rd Limited Split between two siblings
The Mistborn Series Brandon Sanderson 2006 3rd Limited 43 1st Person bumpers
The Road Cormac McCarthy 2006 3rd Limited 63
The Kingkiller Chronicles Patrick Rothfuss 2007 3rd Objective 18
Anathem Neal Stephenson 2008 1st Person 85
Leviathan Scott Westerfeld 2009 3rd Limited between two characters
The Way Of Kings Brandon Sanderson 2010 3rd Limited 71
The Great Gatsby F. Scott Fitzgerald 1st Person
The Invention of Hugo Cabret Brian Selznick 3rd Limited Narrator
The Golden Compass Phillip Pullman 3rd Omni


Still here? Great. 

Studying the chart reveals a number of things. First of all, it looks pretty clear that different periods of time tended to feature certain types of POV. Therefor, we can roughly divide all of genre fiction into the following eras:

  • Pre-Victorian. Prior to this time, authors employed a wide variety of styles.
  • Victorian. First Person viewpoints dominate.
  • 1900-1985. 3rd Person Omniscient is the POV most frequently used.
  • 1985-Mid-90’s. 3rd Person Limited dominates.
  • Mid 90’s-to today. Although 3rd Person Limited still holds the largest share, an increasing number of novels have other viewpoints.


Going back to my original assumption about 90’s YA novels and how they might have shaped trends in POV, I could see that I was both right and wrong. There was a great shift in genre fiction as the vast majority of the market moved towards 3rd Person Limited. However, the shift happened much earlier than I’d thought, around 1985, well before the YA explosion. (Who or what might have sparked this change is a question for smarter people than myself.) 

So I was wrong about that, but compiling the titles reassured me that my memories of titles that I read as a wee young lad in the 70’s and 80’s were correct. Books that were published before 1985—both great works like Dune and guilty pleasures like Alan Dean Foster—were all largely 3rd Person Omniscient works.

And finally, while my research was cursory at best, it did suggest something about the changing nature of the novel, something that touched on ALL viewpoint schemes. As I reread chapter excerpts from “Pre-Shift” novels it was clear that authors and readers simply didn’t place as much value on identification with a main character, on seeing the story through their eyes, feeling their emotions, etc. Where a “Post Shift” novel might languish in pages of describing one character’s sensory impressions, a Pre-Shift work would briskly want to hurry things along to keep the plot moving forward.

This brings me back (finally—see, I told you we’d circle back) to 3rd Person Objective, the more journalistic, pared-down, non-mind-reading version of 3rd Person. That viewpoint seemed to color all 3rd Person POV's, making a Pre-Shift 3rd Limited a very different reading experience from a Post-Shift 3rd Limited. 

So that about sums up what I learned. I grew up reading during science fiction’s great “New Wave” of the late 60's and early 70's when authors were pushing the boundaries of what the genre could be and what stories we could be told. And, gauging from the data, it looks like Novels and POV are continuing to change and evolve as writers experiment with characters, explore different POV's, and forge new styles. 

Maybe the possibilities in speculative fiction are endless, after all.

Friday, May 29, 2015

Reviews: "Pantheon: the complete scriptbook" and "Pantheon: welcome to the machine" by Bill Willingham



Most folks who know Bill Willingham know him through Fables, his fantastically popular Vertigo graphic novels. Fewer readers know of The Elementals, his first series, a superhero comic (albeit a quirky and rules-breaking one at that.) Connecting those two is Pantheon. What is it? Would I like it? Who should read it? Is it any good? I'll attempt to answer all that in a roundabout way.

First, let me say that everyone who like Fables should have the opportunity to read The Elementals. Even though this is Bill's (can I call you Bill?) earliest writing, and he's working in a genre chock-full of tropes and conventions, and pile on the fact that the kernel of Elementals comes from his days playing Villains & Vigilantes, one of the first (perhaps THE first) roleplaying games about capes and masks, Elementals was still ground-breaking, witty, with great twists and plot turns.

Alas, note that I said "should have the opportunity." Unfortunately, only a few of the very earliest issues are available in "The Natural Order" graphic novel. The series itself went under when its parent company, Comico, was sold off to an unreliable investor. Worse still, the story of The Elementals ended right before the big climax of a multi-issue plotline. Years of stories building up to...cancellation.

So, fans of Fables should read The Elementals. But you can't. Mostly. What happened next?

Bill moved on to other projects, and just before DC comics found him, a small independent publisher from Texas hired him to do another superhero series. This is Pantheon-on the surface, it's about a superhero group called Freedom Machine, but really it's an exploration of and deconstruction of superheroes, along the lines of Watchmen. Pantheon also attempts to show how Elementals' big plotline might have wrapped up, told through the lens of Pantheon's pantheon of characters.

So, if you're one of the few who *did* read Elementals back in the day, *you* should definitely read Pantheon.


And, if you're a thorough fan of Willingham's writing, you will want to read Pantheon: the Complete Scriptbook (and the graphic novel, although it--like Elementals--is only a few, early issues.)

Now, Pantheon wasn't a huge commercial success. And, I'd argue that--stacked up against Willingham's other works--Pantheon is a mixed bag, critically. Certainly, if you like action, Pantheon's got a ton of action. Eye-lasers and fists flying, and things disintegrating. If you like Willingham's plots and stories--you'll get some of that here, along with a great plot-twist ending. If you like his characters...ah...here's where the ice gets thin.

Perhaps it's because Pantheon was born on the heels of a cancelled series that Bill felt compelled to push the action button so hard over character, plot or story-telling. Certainly, he wanted to show the ending to Elementals that he'd planned, but never got a chance to show-I get that. Thank you, Bill, for thinking of the readers. But the characters in Pantheon are, without a doubt, the slightest to ever grace a Willingham comic. Deathboy? Commander Cross? Kid Kong?

Hey, I'm  no fan of "origin stories," but there's nothing to connect with here, no back story at all.* Worse yet, some of these heroes are simply knock-of
fs of (no kidding) the Fantastic Four, Johnny Quest, Batman, Superman, who are joined by characters who are little more than a name, a costume and a set of powers. (While it's true that Watchmen did the same thing, somehow it doesn't feel as much like a shortcut when DC recycled their own characters. Also, Watchmen is just...Watchmen, y'know?)

When contrasted with what Willingham accomplished with supers in the pages of Elementals--each of whose characters I can *still recall vividly and go on about idiosyncratic details...but I can tell you next to nothing about Pantheon's cast of characters. It's a bit of a letdown.

So, Pantheon's got great action, good plot, but slight characters. Still, is it worth a read?

Yes, there are some real gems here that any reader would enjoy (Blackheart's backstory, the twist ending to the series. Dynasty.) A Fables fan will get a kick out of seeing an early incarnation of Bigby Wolf (I shit you not.) And a completist like me...I don't have to sell you. Go get it.


Bonus question: should Willingham do supers again? Yes. Obviously, I'm an Elementals fan. If the rights to it could be pried out of the hands of the nutjob investor who bought it, Elementals could get an awesome reboot. Some of the issues it tackled back in the 80's are ever-more-relevant today. I'd even be happy to see more Pantheon. Just with more attention to character, please.


*Actually, we do get a smidgen of backstory on two of its main characters, but both were saved for the end of the series. Too little, too late.

Tuesday, April 7, 2015

Captain Kirk and the Ensign of Doom

A Fantale by Falstaffe
The Enterprise’s captain was proving to be a formidable opponent, much to the dismay of Junior Transport Technician Third Class J.G. Whitcombe. Kirk leaned one shoulder against the wall of the turbolift, a thick book in one hand, while the other rubbed his eyes. Tired from a long shift on the bridge and despite the weight of nearly five-years spent touring the frontier, Kirk was still an intimidating presence. Whit had to gather all his courage to even broach the subject in the first place.
Kirk didn’t seem to want to believe him, and dropped an open, pleading hand as he asked, “Whitcombe? That’s not a very traditional name for an Orion, is it?”
“Ah-my grandfather, sir. One of the first Earth traders to visit Orion.”
“Well, Mister Whitcombe, I’m sure there’s a perfectly good reason why your shuttlecraft maintenance cycles have been interrupted. Perhaps this would be a good time to start a new book?” He said, tapping the cover of the volume of poetry.
“Sir, it’s much more than a simple scheduling glitch. The whole safety of the ship is at stake!”
“Ensign?”
“The computer’s safety interlocks have been disabled.”
“What? All of them?”
“No, just the ones that check to see if all crewmen on the flight deck have the necessary backup life support gear.”
“Oh,” Kirk said, relieved, “I was going to say Mister Scott must be off his game.” Kirk indifferently rolled a hand. “I’m sure there’s a reasonable explanation for it. I wouldn’t worry. The new force field hatch we installed at Starbase Two-surely that’s safe enough.”
“Safe enough!?” Whit blurted out. The rest of his words became a jumble of incoherent syllables.
“Ensign Whitcombe,” Kirk’s brow furrowed, but he put a paternal smile on the rest of his face, “In my time out on the frontier, I’ve learned that sometimes you have to bend a few rules. This may be one of those times. Now, this is a direct order from your captain: forget about the safety interlocks. “The turbolift slowed and the doors hissed open. “Are we clear?”
Whit nodded, but was undeterred.
#
Whit climbed up the Jeffries tube to the flight control room, a magna-spanner clenched in his teeth like a pirate. He cautiously slid the access plate aside. The overlook to the flight deck was empty, but Whit could tell from the controls that he’d just missed the saboteur. One screen flashed a warning about the disabled safety interlocks, while another showed that the elevator controls were active. He climbed out of the tube, crept up to the window, saw more troubling signs. The flight deck was completely blacked out, even the emergency lights.
“Impossible.” Whit muttered.
He jumped at a sudden, loud, rumbling noise. The outer airlock—the “clamshell”— slowly opened, revealing the pinpoint specks of distant stars and the faint whisp of a nebula. The forcefield stretched over the opening shimmered momentarily as atmosphere pressed against it. Whit strained to see what was going on, nose pressed to the glass.
The faint hint of starlight revealed a mysterious figure on the flight deck. The young technician’s eyes widened as he saw the intruder creep towards the very edge of the shuttle bay. For a moment, Whit thought they had stepped off the fantail and were floating in the blackness of space, but then caught a glimpse of a small platform beneath the intruder’s feet.
Whit raised the magna-spanner, prepared to bring it crashing down on the controls, then froze as lights from a shuttle stabbed out of the depths of the bay. He started to turn, to look and see who the beams illuminated like a spotlight, but lights from other shuttles snapped on, blinding him. He squinted at the flight deck. Shuttles had been arranged in a row on the flight deck-Einstein, Galileo II, Copernicus, and Columbus-and all of them were focusing their navigation lights onto the lone figure.
Whit turned. Standing at the edge of open space was a woman. He had to blink twice before he recognized who it was. Lieutenant Commander Uhura stood on the platform, resplendent in a sparkling gown whose hem blended seamlessly with the deck, as if she were a living part of the ship.
The voice of Commander Scott echoed through the bay, “Ready, darlin?”
“I hope so.” Uhura replied unsteadily.
“The recorders are active-whenever you’re ready.”
She took a deep breath, paused, as if uncertain what to say or how to start. “Hi Dad. I don’t know what I can say at a time like this. I’m sorry I can’t be there. If your heart is like mine, I’m sure it’s in a million pieces. It’s ironic, just a few more weeks and this tour would have been over-I could have been there, I could have said goodbye, I could have--” Her words choked off, then she regathered herself. “Well, since I wasn’t, and I can’t, here’s the next best thing: some of Mom’s favorite songs. My way of telling you that I’ll be home soon, and telling Mom that I love her.” And then, lit by the shuttles and standing against the backdrop of deep space, Lieutenant Uhura began to sing.
Whit fumbled with the magna-spanner in his hands for a moment, the door behind him hissed open. Kirk strode in, nonplussed that the Junior Transport technician stood there, ready to smash the controls.
“Well Mister Whitcombe, what have we learned here?”
“To obey direct orders…and to sometimes bend the rules.”
“I can’t fault you too harshly. You had the ship’s safety in mind. I’ll try to keep this infraction off your permanent record-if you can behave until we reach Earth.”
“I’ll try, sir.”
“Dismissed.”
“Yessir. Thank you, sir.” The young technician slipped out.
Kirk sighed, a slight grin at Whit’s expense on his face. He sat in the chair, adjusted the comm, and listened to Lieutenant Uhura’s farewell song as the stars slid by behind her.
“Somewhere, over the rainbow…”

(Hope you enjoyed this "Fantale," stories from the flight deck of the Enterprise and her sister-ships.)

Tuesday, March 31, 2015

Lt. Data and the Missing Meters Theory

         A Fantale by Falstaffe
     
  
         “Everthing all right, sir?”

Lt. J.G. Geordi LaForge eased the pallet of scientific equipment down to the deck plate, brought it to rest outside the flight deck’s airlock, slumped with his backside against the bulkhead. He massaged his skull above and below the metal band of his VISOR, “Fine. Just a nagging headache. Playing around with the interface settings again. It’s probably nothing.”

Chief O’Brian Ah’d sympathetically, turned his attention back to the shuttle traffic console. He raised his eyebrows, gave a hint of smirk, and asked, “Sir, don’t you think this is a little backwards?”

“Chief?”

“Well, here you are delivering cargo and I’m the reception committee,” O’Brien wagged the PADD in his hand with their new arrival’s accommodations, “And our Second Officer is out playing chauffer.”

“Yeah, well, it’s not often we get an extended stay at Vulcan, so the shore leave rotations did leave us a little light-handed.” Geordi ground a palm into his forehead, “Then I made the mistake of telling Lt. Corbin I was headed this way. If I didn’t owe him from last week’s poker game-” The wall began to hum, indicating that the landing pad on the other side of the wall was springing life, and so Geordi sprang onto his feet. He held out his hand.

Chief O’Brien handed off the PADD with a smile, “Thanks. I hear this Sel’Don is a tricky customer.”

“Oh, he’s a genius all right,” Geordi acknowledge, but then added sotto voce, “But a quirky one, I’ll grant you.”

“Transporter phobia-in a Vulcan?” Geordi nodded in agreement, so O’Brien continued, “The Enterprise’s transporters are top o’ the line.” He leaned in, conspiratorially, “And I should know-I’ve had my nose in the bloody manuals for weeks now. Pardon.”

“Trying for your Transporter Rating?” Geordi asked, and O’Brien nodded. The two had only a few moments more to banter before they were interrupted by the hiss of airlock doors pulling back. Two figures made their way from Shuttlecraft 13. To the left was Enterprise’s Second Officer, Lt. Data, a sallow-colored, golden-eyed android. To his right walked a tall, studious-looking Vulcan with razor-sharp bangs and the brocaded robes of the Vulcan Science Academy. The two men were engaged in an animated debate, although their words were garbled until they exited the din of the shuttlecraft bay.

“Mister Data, if that’s your position, than I highly doubt the integrity of your ship’s computer systems!”

Geordi and O’Brien’s eyes flicked to each other, then back to the new arrivals.

Data replied, “I assure you, Mister Sel’Don, I have thoroughly studied the analytical studies of all aspects of the Enterprise’s design and construction. You are in no danger.”

Geordi stepped in front of the pallet of equipment, made ready to greet the two, while O’Brien tried to look as inoffensive as possible and melt into the background.

“Mister Sel’Don.” Geordi forced himself to brush off the implied insult and made his tone as welcoming as possible. “I’m Lieutenant La Forge. Allow me to welcome you to the Enterprise, the flagship of the Federation-the finest ship in the galaxy. At least we like to think so. Data, welcome back.”

“Finest ship?” The Vulcan shot back, with more passion than Geordi had thought Vulcans were capable of. “Are you not aware of the design flaw?”

“Design flaw?”

“Your shuttle bay. It’s nowhere near the fantail.”

“The fantail?” Geordi repeated blankly.

“Yes, the fantail,” The Vulcan held up his hands, shaped them to resemble the back end of a starship, a distinctive curve beneath.

“Oh, uh, well, that’s because…” Geordi started, confused and unsure how or why that mattered.

Data stepped forward, “Geordi-if I may? As I was explaining to Mister Sel’Don, while it is true that the hanger bay on many starships is located above the fantail, that was to solve a problem that no longer exists.”

“Problem?” O’Brien asked, surprised that he’d allowed himself to be drawn into a dispute between superior officers.

“Yes, the problem of crashing shuttles.”

“What?!” O’Brien and Geordi asked together.

Data continued, nonplussed, “Early designers recognized that—after a shuttle crash—repair costs would be much lower if there was less starship next to the bay. Hence, the fantail. However, the Enterprise’s shuttles are much more reliable, and rarely suffer a catastrophic incident.”

“Data, I don’t think-” Geordi began, but then Sel’Don cut him off.

“Are you sure, Lt. Data? I had it on good authority that the original starship designers—human designers—accidentally ordered structural members that were too short, and because of time constraints, had to use what material they had on hand.”

Data nodded thoughtfully, “Ahh, the missing meters theory. Hmm.” The android went silent as if contemplating the truth of it.

Geordi threw his hands up in the air, “What?”

“Regardless of the origin,” the Vulcan pressed on, “Everyone knows it’s bad luck.”

O’Brien stepped up, “He’s right, Lieutenant,” he said, hands spread wide. “Everyone knows that a starship has a fantail to keep the devil from grabbin’ hold of it.” He gave Geordi a broad wink.

Geordi almost dropped the PADD.

“Apologies, Lt. LaForge. At the Vulcan Science Academy I have so little contact with humans that I was concerned about fitting in with a mostly human crew. Lt. Data offered to help me assimilate smoothly and noted that a shared humorous falsehood—typically of exaggerated proportions—often serves as an…ice breaker?” He said, face scowling as he obviously wondered where frozen H2O figured into human social interactions.

Geordi relaxed, chagrined that an android and a Vulcan had conspired to tell a joke. Not only that-it had been successful. “You got me, and good. Now, if I can welcome you properly?” Geordi gestured to the pallet next to the airlock, “Here’s the collection of spores, molds and fungi for your lab, Mister Sel’Don.”

“Oh, they’re not for my lab.” The Vulcan replied. “They’re pets.”

Behind the VISOR, Geordi’s eyes narrowed, and his forehead wrinkled.

O’Brien asked, “The headache?”

“Oh yeah. With a vengeance.”

(So much of Star Trek is centered on the bridge, but a starship has many other locations, with interesting tales of their own to tell. This is the first of--hopefully-- a few "Fantales" that I have planned-stories from the flight deck of the Enterprise and her sister-ships.  It was a bit challenging to squeeze the premise into the thousand-word limit of "flash fiction." Hope you enjoyed it.)